

It’s a very interesting and unique premise that isn’t wasted one iota by the game that’s formed around it. Mandana swordswoman skills and Eli’s pyromancy are not to be trifled with. To do this, he joins the Unavowed: a secretive organization dedicated to fighting supernatural threats to the world. It turns out the protagonist has actually been possessed by a demon for an entire year, which has made him/her do unspeakable acts of manipulation and murder.Īnd this is the protagonist’s motivation: to investigate the path of destruction wreaked by the demon who possessed them and track it down before it causes any more chaos. Even in this first scene there’s a brilliant bit of surprising juxtaposition as at first you’re trying to help the director gently wind down from what seems like a particularly intense bout of word vomit, and then things turn horrifyingly violent in a plot twist that quite literally made my jaw drop. I picked an actor, being something of a school play thespian! I was then thrust in the protagonist’s prologue of an upcoming play being derailed by the obsessive rewrites of an auteur director whose perfectionism has spun out of control. You’re given a chance to choose the protagonist’s origin story: either a cop, bartender or actor. Right from the beginning, Unavowed takes you by surprise and manages to develop its story and characters in excitingly unpredictable way. It definitely reminded by of roleplaying titles from back in the day as you’re given very much a blank slate to play as you will. Interestingly enough, the protagonist is the only unvoiced character and you can even name him/her (due to what is surely some sort of ensorcelled curse, none of the voiced characters ever call the protagonist by name). Unavowed stresses the sort of choice and consequence gameplay that has become so fashionable since the 90s days of yore! Right at the start you can choose a male or female protagonist. Ah, so this is what I look like when writing reviews!
